import maya.cmds as cmd
import random
import maya.cmds as cmd
import random
mc.polySphere (n="name")
VtxList = mc.getAttr ("name" + "vtrs". multiIndices = True )
(The command above allows me to select the vertices in the Sphere)
for vtx inVtxList:
vtxPos = cmd.xform(vtx, query = True, ws = True, t = True)
vtxName = "name.vtx("str(each)+"]"
(So basically I check for the positions for the vertices existing in the selected object which is my sphere)
replaceVtx = cmd.polyCube( h=0.1, w=0.1, d=0.1 )
#replaceVtx = to the object that I want to replace it on
cmd.move(vtxPos[0],vtxPos[1],vtxPos[2],replaceVtx)
However the results is too uniform
So I had to go back to the previous trial I had by using random along rotation 0 to 360
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